Services

Simulator Art Services

Quadbreak Simulators provides production-ready real-time 3D assets for professional simulation and training platforms. Our work is structured for accuracy, performance, and long-term maintainability, with delivery standards aligned to enterprise Unity and Unreal pipelines. All assets are developed with real-time constraints in mind and organized for seamless integration into active simulator systems.

SVC
Real-Time Asset Creation Simulation Environments Vehicle & Equipment Modeling Optimization & Integration Performance Validation Technical Discovery Real-Time Asset Creation Simulation Environments Vehicle & Equipment Modeling Optimization & Integration Performance Validation Technical Discovery
Asset Categories

Production-Ready Deliverables

01

Vehicles

Real-time models of vehicles and operational equipment used in simulation and training platforms, built with accurate proportions and optimized geometry for reliable engine performance.

  • High-fidelity LOD chains
  • Engine-optimized PBR
  • Unity & Unreal ready
02

Equipment & Tools

Operationally accurate Equipment built for close-range inspection and interaction.

  • Precision technical mesh
  • Full animation support
  • Sub-centemeter accuracy
03

Facilities & Environments

Training environments constructed using scalable modular kit systems.

  • Modular kit architecture
  • Engine-ready prefabs
  • Optimized draw calls
04

Digital Twins

1:1 technical replicas of real-world assets for remote operations and training.

  • Dimensional accuracy sync
  • Metadata integration
  • Real-time sensor support
05

Characters & Avatars

Role-based avatars delivered with standardized pipelines for animation readiness.

  • Humanoid rig standards
  • Cloth & hair optimization
  • Modular outfit systems
06

Modular Asset Kits

Reusable technical libraries designed to accelerate environment assembly.

  • Prop cluster libraries
  • Structural component kits
  • Rapid scene assembly
Supported Pipelines

Engine & Format Standards

Unity HDRP
Unreal Engine 5
FBX / OBJ
PBR (PNG / TGA)
VBS / Bohemia
Presagis
Custom Runtimes
FlightGear

Platform Alignment

We regularly deliver engine-ready assets structured for consistent scale, orientation, and logical folder hierarchies aligned with your internal pipeline.

Technical Handoff

Every delivery includes documentation and source files, ensuring long-term maintainability for long-running programs and system evolution.

Technical Standards

Production Best Practices

  • Physically Based Rendering (PBR) workflow
  • Real-world scale and orientation
  • Clean topology and naming conventions
  • Multiple LOD levels (up to 4 levels)
  • Engine-ready formats (FBX / OBJ)
  • Organized project structure & documentation
Production Philosophy

Built for Longevity

Across all asset categories, we prioritize real-time performance and maintainable structures for long-running programs.

  • Technical consistency across all deliverables
  • Integration readiness without surprises
  • Predictable delivery milestones
  • System compatibility and longevity focus
Get Started

Ready to Discuss Your Project?

Tell us what you're building and we'll help you understand what's feasible, what it takes, and how we can help.

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